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Tygron has developed a serious game engine in which GIS data can be used to render a virtual world. Climatological and hydrological data is used to model the physical system. The stakeholders actively participate in the simulation by influencing the virtual world directly and base their actions on their own perceptions, beliefs and means; just like they would in real life. Tygron makes use of state of the art game technology to visualize the catchment, model the complexity of the systems and enable the stakeholders to play this state of the art multi-actor game.

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